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A stand-alone game using the Munchkin rules; can be combined with any of the Munchkin family of games.
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Technical Details
- Includes 168 Full Color Cards.- Complete Stand Alone Game.
- Can Be Combined With The Other Munchkin Games.
- For 3-6 Players (2 Can Play, But More is Better).
- Playing Time: About an Hour.
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By Kismet (Jonah, Tx United States)
Being a card game, you don't get much in the way of "durable" with a Munhkin set, but at least the cards are coated. I've rescued games from spills, wiped them all down, and had no significant damage.
Lots of players who prefer fantasy will rate the other Munchkin games far below the main Munchkin set, but give it a chance! This one is funny, with lots of references to things we all know (love or hate) from various space themed programs - and treats none of them as sacred. It also combines well with others - try shuffling Star Munchkin together with The Good, The Bad, The Munchkin (western theme) a combo lovingly named after a certain tv show and movie. I did this recently, and it was a big hit with my friends!
Browncoats forever!
By K. J. Mendoza (Space Coast, FL, USA)
This game is more fun the more players you have. It is fully compatible with all the other Munchkin games.
By Feuilles Mortes
Star Munchkin was the first Munchkin game I've played. I would say it's much more forgiving and not as broken in comparison with some of the other Munchkins. It's your standard card game D&D sandbox. Lots of parodying and silliness. Definitely for players that like to collaborate and backstab people. Some strategy involved, but largely luck and ganging up on people.
I think it has a lot of replay value and can be pretty fun. Just like in a MMO, you collect items and fight battles. Not a very unusual game which I would normally rate at three stars, but the high replay value makes me give it an extra star. Note these cards are basically normal playing cards, so they will get worn and damaged like normal playing cards.
By Eric Bevier (Mulvane, KS USA)
Like the others of the Munchkin Series, Star Munchkin features wacky and lovable art while lampooning roleplaying games and gamers. Obviously the most distinctive feature of the game is its science fiction-oriented comedy. The art and flavor text of the cards take jabs not only at Star Wars, Star Trek, Battlestar Gallactica, Red Dwarf and others, but also at general science fiction themes.
Game play is slightly friendlier than the original Munchkin. The traps and class abilities of the original allow for much more fierce competition, a dynamic that is somewhat muted in Star Munchkin. Despite my love of sci-fi, the mechanic of the game that has made this my favorite is the "-aser weapons." We're familiar with lasers, and phasers, but Star Munchkin has allowed us guns that are razors, spraysers, masers, dasers, and so on. Any weapon ending in "-aser" can be combined with any other weapon ending in "-aser" allowing the bonuses to stack. This is worth several laughs around the table when you are wielding a "maser-daser-shmaser-bobaser-banannafanafofaser-laser."
Star Munchkin is great game play for anyone who enjoys either science fiction or roleplaying. Everyone else may enjoy the fun of the game, but will likely miss the genre specific jokes.
By William B. Carter
Munchkin won best original game in 2001. And Star Muchkin (The game you are looking at) won it in 2002. And Munchkin Fu won in 2003!!! (Do I have to say anything else!???) Out of the 3 I'd say Star Munchkin is my least favorite. I didn't say I didn't like it though. I still LOVE this game just not as much as Munchkin and Fu. But w/ the Star Munchkin expansion it is even better w/ even more laughs. I would recommend all or any of these games to anyone!!!
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